ToyMania V1.6 release notes.
Hey guys. Just to let you all know, this will be the last batch of updates I’ll be making for the game this weekend.
Please check out this release! I hope I fixed many of the bugs found in the last version during extencive testing.
Here’s what’s new in version 1.6.
Added descriptive labels to audio setting toggles like HRTF and behind pitch decrease, making their purpose clearer to players who don’t know what those toggles do.
Updated the achievement and statistics reset menus with improved descriptions to clarify what each reset option does when the player clicks on them.
Made it so the achievement reset system also clears lifetime stats, along with session stats. This ensures that resetting achievements now fully wipes out all of the associated progress, including playtime, toys, keys, guards, cars, and steps.
Fixed an issue where session-based achievements such as Sprint Runner did not reset properly when clearing achievements. The session playtime value is now explicitly reset when session achievements are cleared, ensuring accurate progress tracking.
Fixed a bug where only one achievement tier was granted at a time, even if the player had far surpassed the required milestone. Achievements now unlock multiple tiers at once if progress exceeds several thresholds, ensuring accurate reward tracking.
Addressed an issue where playtime-based achievements, such as Sprint Runner and Time Traveler, showed inflated progress or negative values. The progress of those achievements are now clamped correctly, and all time thresholds are checked in sequence, preventing logical errors from occuring.
Added the ability to copy your entire game progress to the clipboard in the game menu. This includes all of your achievements, statistics, and player titles. This provides an easy way to track, share, or back up your full progress in one step.
Added descriptive messages to all major game menus. These include, but are not limmited to, the main Game menu, the Achievements menu, the Statistics menu, and the Settings menu. These short descriptions provide context and guidance, making navigation easier for new and returning players alike.
Made it so the sounds found in the speaker test option is randomized in the main menu.
Added distinct achievement sounds based on the type of achievement the player recieves. Session based achievements now play session_achievement.ogg, and lifetime achievements now play life_achievement.ogg. This provides clearer audio feedback for each type of achievement the player gets.
That’s all for today. Stay tuned for more updates to come next weekend!
Here’s the game’s link on itch.io.
https://tsatria03.itch.io/toymania
Enjoy, and happy collecting!
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ToyMania
A fun game that revolves around collecting toys.
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